Showing posts with label Rensa. Show all posts
Showing posts with label Rensa. Show all posts
Friday, February 9, 2018
Monday, February 5, 2018
You Can Chase a Horse to Water, But It’s Going to Try and Fuck You Up
The Water Guides
~Ha Dahamar Shrine~
Does it now? Entering the Shrine, I am met with a long hallway instead of the usual open room. Must be a fairly linear trial. I head forward towards a waterfall, flowing into a small pool before a raised platform. I use Cryonis to make myself a platform from the water and climb up to the next platform, simple.The next platform, though, is separated by a gap. There’s another waterfall but it just goes straight down, there’s no water for me to make a pillar to climb in. What the hell? I try making the jump once, obviously I don’t even come close.
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| ...Well played, game. |
It’s only after I turn on Cryonis again and move the cursor over the waterfall that I see what I’m supposed to do. Cryonis can even be used sideways on waterfalls, making the columns stick out on their side. To be fair, logic would dictate that the ice would fall to the ground, but hey, magic! This is way more cool then it is annoying. Not sure why I never thought of something like that. This game is expanding my mind in all kinds of ways.
I make my first sideways pillar, close enough to jump to and climb up, but it is apparent that I'll need to make a second to gross the gap. Turning to look at my handiwork, I spot a chest dangling over the platform i just crossed from. I make another pillar to climb up and retrieve a Purple Rupee.
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| Okay this is a bit much. |
This the most puzzly shrine I’ve come across so far. I need to use Cryonis to create a stop gap and prevent the orb from falling into the pit. The first one I simple, I just position it so that the orb will run into it and then drop down. However on that level, one of the ramps is attached to an axel and so can’t support the orbs weight, spinning and dropping it. So I make a second pillar underneath, preventing it from rotating when the orb hits it. Finally, I create one last pillar to help the orb clear the last gap and roll into its slot.
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| Ha Dahamar |
I climb back down the stairs and enter the final room, greeting Ha Dahamar and earning another Spirit Orb. Back to the stable!
Dueling Peaks Stable
Back outside the shrine, I notice that all the spikes surrounding the Shrine are gone, allowing me to walk safely back to the stable. Thanks Ha Dahamar! Sagessa is standing on the shore, staring at the Shrine. She talks of how the Shrines are around 10,000 years old. Also she finds the glowing light romantic. You do you, girl.Now, I have some options for what to do next. Obviously I still need to get to Kakariko, but I’ve never been the kind of person to focus only on the main storyline. I have a quest I could do, hunting down the treasure cache before those two brothers do. There’s also a matter of this horse contest I was challenged to. Winning that will complete the quest AND I get a shiny new horse. Given the size of the map, a horse would be very useful. Decision made.
Wild Horses
That’s the name of the quest. Before speaking with Rensa I talk to the other residents at the stable, gathering as much much horse info as I can. Then I speak with Rensa again, this time I agree to his contest. I have two minutes to find, catch, and return with a horse. Yeehaw.Bubinga Forest
The timer starts, and I’m off! I race behind the stable and into the nearby woods. I spot a herd of horses strolling together along the Squabble River. From what the twins at the stable told me, horses that are a solid color are harder to tame, but have better stats, while horses that have spots or multiple colors are easier to tame, but slower ad with less stamina.![]() |
| There was a lot of this. |
Turns out you have to walk very, very quietly to not scare the horses. They run away on my first approach, spooked by my sounds. My second attempt is more successful, and I manage to get close to my horse to see the action command to “Mount” appear.
Heh, mount.
So, I do. And it is...intense. The horse immediately (and understandably) behind trying to buck me off. I miss it at first, but I spam the “Tame” button repeatedly as I watch my stamina wheel deplete until I am eventually kicked off and the horse gallops off. Fuck. The timer is almost up, I’ll need to try again.
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| Like, a lot. |
I’m just northeast of the stable, peering from behind some ruins to stalk a herd of horses. I spot my target, a caramel covered horse with a blonde flowing mane. He will be mine. I crouch and ever so slowly sneaking over, positioning myself at the horse’s flank. Then, I mount him and before Link is even fully seated I begin mashing the trigger button. Just when I think I’m going to go flying again, a chime rings and pink lights spot around the horses head as we take off into a brisk gallop.
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| It's the hair. |
Apparently not. I speak Tasseren, who asks me if I would like to register my horse. They will even provide me a saddle and bridle. I’m shown his portrait and stats, and then given the opportunity to name him.
Everyone, I would like to introduce you to Fabio.
Heart Containers: 4
Shrines Completed: 7
Koroks Found: 15
Times Bucked Off Horse: Don’t worry about it, Janet.
Horses: 1
Mane: Luxurious
Friday, January 26, 2018
Monday, January 22, 2018
And Twwiiiiiiins
Outside the shrine, I decide to continue along this side of the river. As I glide down, I see another classic Zelda enemy: an Octorok! They’ve gotten...floatier. Further up the path, I see a bokoblin encampment, and before that, another cliffside path. This one looks like it extends to the end of the mountain, so I go ahead and climb on up. The gathered bokoblins are all seated right next to a number of explosive barrels. It would be silly not to take advantage. I toss down a Remote Bomb and before they have a chance to react, boom. All except one are gone, one of the darker, heartier fellas. I leap down and finish him off quickly and open the unlocked chest to gain a Boomerang! Hey, I forgot about these things. Cool.
I climb back up the cliff to finish my journey. I notice an abundance of these black sparkling rocks. Like an red blooded American, I did the most sensible thing to figure out what it was: I tried to blow it up. Amber! And a Ruby! Holy crap! Turns out it's an Ore Deposit. I quickly blow up a couple more, netting a few more precious stones. Fuck it, if it's going to be that easy to find these things I might as well sell a few and not have to worry about money for a bit. Cha-ching.
Eventually, my pockets are full and I’m on the other side of the mountain(s). The scene ahead of me is gorgeous. There’s a large open green field with a forest alongside the river. A building of sorts with a large wooden statue of…I’m not sure what it is, but some kind of creature, sits alongside the road, across a bridge. Just down the cliff, I can see a shrine surrounded by shallow water next to a waterfall.
Still very much in love with this game. I float towards the structure.
Oh yeah, apparently you have to catch your own horse.
I move to the front of the stable and speak with Rensa, one of the proprietors and possibly the twins father. I say possibly because his brother Tasseren is the one manning the counter, and who I will register my horse with once I catch one. Rensa also offers me directions to a few different places from here. There’s another village nearby, Hateno, pretty sure that name is totally new. Talking to him again, he was apparently the second-place winner in the Hyrule Horse-Taming Competition, and he offers me a challenge.
Sure buddy, I’ll kick your ass in just a minute.
I pick up my first sidequest! It’s weird even having formal sidequests like this, but I can dig it. I also appreciate that the quest markers don’t actually give away anything. First another set of brothers (that’s 3 in this one location) are hunting for the hidden treasure of Misko, the Great Bandit. Which is also the title of the quest. There’s a riddle they are trying to solve that reveals the location of a treasure stash. They will only tell it to me after I cough up 100 rupees for the info. Whatever, I can spare the cash.
I’m gonna find that treasure and then rub it in their fat fucking faces.
The riddle reads like this: The little twin steps over the little river. My cave rests above that river's source.
I look at my map again just to be sure, because I’m pretty sure I’ve seen names similar to “little twin” near here… Ha! That bridge I just crossed over there is Big Twin Bridge, and just southeast of it is another called the Little Twin Bridge. Seeing as bridges cross over rivers, I just need to follow that one to its source and I’ll have my treasure. There’s still plenty to do here first, though.
I meet a gentleman named Hino, who is watching the sky. He’s also the first person I’ve talked to that ALSO seems concerned about all this “Blood Moon” business. He tells me about the current phase of the moon, and presumably will know whether or not a Blood Moon is coming. We’ll see how useful that is. That seems to be just about everyone heeeOHMYGOD DOG! THERE’S A DOG! I can’t interact with it directly, sadly, but he follows me around and stuff! I JUST WANT TO PET IT.
Can’t pet it. But I can feed it. And so I do. Probably a little too much but who cares DOG. I’ll just have to go hunting. I “play” with the dog a while longer, not exactly clear as to how I can interact with it, but things like feeding it and just staying close to it cause some kind of…affection chime to go off. And once I get enough of those, the dog stops following me, and gets me to follow it.
Where we goin pup?
He leads me over towards Hino, then the large tree next to the stable. He’s digging at the ground? There’s a mossy green object in the ground he’s pawing at. Is that a chest? I switch to Magnesis and sure enough, that’s a fucking chest stuck in the ground. After I yank it out - rather violently - I open it for a Silver Rupee! Good dog! Can I take you with me?
Ooooo I need to remember to use Wolf Link, free puppers. Will play with any and every dog I come across now. There’s a few random animals and item pick-ups, but that seems to be it for the stable. Until I look up, that is. I see another pinwheel, on the nose of the "horse" above the stable. After some particularly careful climbing, I carefully walk down the nose of the head towards the pinwheel, and a...cloud(?) of leaves. When I get close enough, I can interact with it, and out pops another Korok!
Now, let’s go check out that shrine!
I walk close enough to see the name - Ha Dahamar Shrine – display on the screen, but I also see that it’s surrounded by these…spikes? Spikes that hurt when I touch them, and aren’t affected by my Remote Bombs, or any other runes. The fuck am I supposed to get in there? Bombs don’t work, and the other runes don’t seem interact with them either. I guess the only thing to do is go over them.
Because I took my cliffside stroll, I skipped crossing over this bridge the first time. On the other side I see a large lookout post that’s calling my name, so I float back across the river to take a look. It’s tall, but at least it has a clearly visible ladder unlike some of my other climbing attempts. And on top there is...a Rusty Broadsword. Thanks. -_-
Without anything else to do up here, I say my prayers to Hylia and jump, aiming for the shrine as I float across the river, just making it over the spikes safely.
Wait, how am I supposed to get out of here?
Heart Containers: 4
Shrines Completed: 6
Koroks Found: 15
Rupees: I have a literal stack of ruby’s
Rocks: Exploded
Stable: Discovered
Twins: Everywhere
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| JUSTICE RAINS FROM ABOVE! |
Eventually, my pockets are full and I’m on the other side of the mountain(s). The scene ahead of me is gorgeous. There’s a large open green field with a forest alongside the river. A building of sorts with a large wooden statue of…I’m not sure what it is, but some kind of creature, sits alongside the road, across a bridge. Just down the cliff, I can see a shrine surrounded by shallow water next to a waterfall.
Still very much in love with this game. I float towards the structure.
Dueling Peaks Stable
OOOHHHHH! It’s a horse head! That makes sense. I wonder how they got that thing up there? Do they have cranes in Hyrule? It’s the morning, and this place seems to be pretty active. I see Mezer walking up the path, I’m happy to see he didn’t suffer anymore Lizafos attacks. There are people milling about, almost like an actual town. I speak with a woman, Sagessa, who sits by the campfire and talks to me about making potions – I need to do that more – and even hands me a Hasty Elixir! She also gives me the recipe, a Hightail Lizard, and monster parts. That’s just how she says it too, so I’m guessing the monster parts don’t really have an effect on the potion, except maybe for how long it will last. Next are a pair of twin boys, Darton and Shibo, who are kinda bratty, but still give me some info on catching a horse.Oh yeah, apparently you have to catch your own horse.
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| Second place is just first loser. |
Sure buddy, I’ll kick your ass in just a minute.
Misko, the Great Bandit
I pick up my first sidequest! It’s weird even having formal sidequests like this, but I can dig it. I also appreciate that the quest markers don’t actually give away anything. First another set of brothers (that’s 3 in this one location) are hunting for the hidden treasure of Misko, the Great Bandit. Which is also the title of the quest. There’s a riddle they are trying to solve that reveals the location of a treasure stash. They will only tell it to me after I cough up 100 rupees for the info. Whatever, I can spare the cash.![]() |
| Why are there so many twins? Is there something in the water? Wait. Is this just a stupid twin theme because of the mountain?! |
The riddle reads like this: The little twin steps over the little river. My cave rests above that river's source.
I look at my map again just to be sure, because I’m pretty sure I’ve seen names similar to “little twin” near here… Ha! That bridge I just crossed over there is Big Twin Bridge, and just southeast of it is another called the Little Twin Bridge. Seeing as bridges cross over rivers, I just need to follow that one to its source and I’ll have my treasure. There’s still plenty to do here first, though.
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| WE ARE FRIENDS |
Can’t pet it. But I can feed it. And so I do. Probably a little too much but who cares DOG. I’ll just have to go hunting. I “play” with the dog a while longer, not exactly clear as to how I can interact with it, but things like feeding it and just staying close to it cause some kind of…affection chime to go off. And once I get enough of those, the dog stops following me, and gets me to follow it.
Where we goin pup?
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| BEST BOY |
Ooooo I need to remember to use Wolf Link, free puppers. Will play with any and every dog I come across now. There’s a few random animals and item pick-ups, but that seems to be it for the stable. Until I look up, that is. I see another pinwheel, on the nose of the "horse" above the stable. After some particularly careful climbing, I carefully walk down the nose of the head towards the pinwheel, and a...cloud(?) of leaves. When I get close enough, I can interact with it, and out pops another Korok!
Now, let’s go check out that shrine!
I walk close enough to see the name - Ha Dahamar Shrine – display on the screen, but I also see that it’s surrounded by these…spikes? Spikes that hurt when I touch them, and aren’t affected by my Remote Bombs, or any other runes. The fuck am I supposed to get in there? Bombs don’t work, and the other runes don’t seem interact with them either. I guess the only thing to do is go over them.
Big Twin Bridge
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| I almost made a huge mistake. |
Without anything else to do up here, I say my prayers to Hylia and jump, aiming for the shrine as I float across the river, just making it over the spikes safely.
Wait, how am I supposed to get out of here?
Heart Containers: 4
Shrines Completed: 6
Koroks Found: 15
Rupees: I have a literal stack of ruby’s
Rocks: Exploded
Stable: Discovered
Twins: Everywhere
Labels:
Big Twin Bridge,
Bokoblin Camp,
Darton,
Dueling Peaks,
Dueling Peaks Stable,
Entry,
Hino,
Remote Bombs,
Rensa,
Sagessa,
Shibo,
Tasseren,
West Necluda
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